SCHEDULE


IMPORTANT NOTE:The COMP480/490 schedule might change during the quarter! Watch this space frequently for any changes (or any updates) during the quarter).
Week 1
Class Topic/Activity Reading/Videos Due
M1
- Overview of the Seminar.
- Introduction to Game Design & Development.
SUGGESTIONS
- Get familiar with the class syllabus.
W1
-The Structure of Games.
Class Exercise #1 PLAY SPROUTS→
[~5 pages]
- "What is a Puzzle" from Game Design Workshop by Tracy Fullerton
F1
- Game Genres and their design principles.
- Seminar Project: Overview.
- Seminar Project: Group creation.
DUE IN CLASS
- Discussion Question #1
DUE IN KIT
- Class Exercise #1 [by Fri @ 11:59 p.m.]
Week 2
Class Topic/Activity Reading/Videos Due
M2
- Exploration of Popular Game Engines
- Seminar Project: Discuss Game Concepts & Tools.
- Game Design Document (GDD) [template↓]
[< 1 hr.]
- Exploring Game Engines
SUGGESTIONS
- Start with Godot review and tutorials in the GODOT PRACTICE HUB→.
W2
- Topics for Student Presentation
Group Presentation Topics Distribution.
- Seminar Project: WEEK 2 TASKS→
SUGGESTIONS
- Meet with your group to discuss game ideas for your project.
F2
- Seminar Project: Continue developing your game idea.
DUE IN KIT
- Bi-Weekly Reflection #1 [by Sun @ 11:59 p.m.]
DUE IN CLASS
- Discussion Question #2
Week 3
Class Topic/Activity Reading/Videos Due
M3
- Gameplay & Storytelling in Games
- Seminar Project: WEEK 3 TASKS→
Group Presentation Check-in!
SUGGESTIONS
- Read the GDD for two popular games: Diablo and Grand Theft Auto (GTA).
W3
- Work Day
- Seminar Project: WEEK 3 TASKS→
[~3 pages]
- "Persuasive Games" from Game Design Workshop by Tracy Fullerton
F3
Group Presentation User Interface (UI) and User Experience (UX) in Games by Group 5
- Presentation Evaluation: Form→
[51 slides]
- Link to Presentation Slides
DUE IN CLASS
- Discussion Question #3
Week 4
Class Topic/Activity Reading/Videos Due
M4
- Work Day
- Seminar Project: WEEK 4 TASKS→
- Group Presentation Check-in!
W4
- Games: Challenge • Play • Players
- Seminar Project: WEEK 4 TASKS→
[~2 pages]
- Analyzing the System Dynamics of the Game "Set" from Game Design Workshop by Tracy Fullerton
DUE IN KIT
- Link to repository with your GDD ready to review.
F4
Presentation Business Models and Monetization in Games by Group 4
- Presentation Evaluation: Form→
[?? slides]
- Link to Presentation Slides [TBA]
DUE IN KIT
- Bi-Weekly Reflection #2 [by Sun @ 11:59 p.m.]
DUE IN CLASS
- Discussion Question #4
Week 5
Class Topic/Activity Reading/Videos Due
M5
- TBD
W5
Presentation The Law and Ethical Issues in Video Games by Group 6
DUE IN CLASS
- Discussion Question #5

Mid-Term Break


Friday of 5th Week: No Class. Enjoy the break!

Week 6
Class Topic/Activity Reading/Videos Due
M6
- TBD
W6
- TBD
F6
Presentation Accessibility in Game Design by Group 1
DUE IN KIT
- Bi-Weekly Reflection #3 [by Sun @ 11:59 p.m.]
DUE IN CLASS
- Discussion Question #6
Week 7
Class Topic/Activity Reading/Videos Due
M7
- TBD
W7
- TBD
F7
Presentation Gaming Culture, Psychology of Games and Player Motivation by Group 3
DUE IN CLASS
- Discussion Question #7
Week 8
Class Topic/Activity Reading/Videos Due
M8
- TBD
W8
- TBD
F8
Presentation Testing & Deployment of Video Games by Group 7
DUE IN KIT
- Bi-Weekly Reflection #4 [by Sun @ 11:59 p.m.]
DUE IN CLASS
- Discussion Question #8
Week 9
Class Topic/Activity Reading/Videos Due
M9
- TBD
W9
- TBD
F9
Presentation Emerging Technologies in Game Development by Group 2
DUE IN CLASS
- Discussion Question #9
Week 10
Class Topic/Activity Reading/Videos Due
M10
- Seminar Wrap-up! and Course Evals.
W10
Game Playing Day
- Group #1: TBD
- Group #2: TBD
- Group #3: TBD
- Group #4: TBD
F10
Game Playing Day
- Group #5: TBD
- Group #6: TBD
- Group #7: TBD
DUE IN KIT
- Bi-Weekly Reflection #5 [by Sun @ 11:59 p.m.]
Finals Week
No Final Exam - Happy Winter Break!