Class FishAnimation

java.lang.Object
  |
  +--FishAnimation

public class FishAnimation
extends java.lang.Object

Aquarium Lab Series: The FishAnimation class contains the main function that will run the Aquarium Project. This class creates the objects necessary and moves a user-specified number of fish.

Acknowledgements:
This program uses a modified version of James M. Slack's Keyboard class (from Programming and Problem-Solving with Java, published by Brooks/Cole) for console input.

Author:
Your name here, based on a template provided by Alyce Brady (abrady@kzoo.edu)
See Also:
Aquarium, AquaFish, Display, Keyboard

Constructor Summary
FishAnimation()
           
 
Method Summary
static void main(java.lang.String[] args)
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

FishAnimation

public FishAnimation()
Method Detail

main

public static void main(java.lang.String[] args)