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java.lang.Object | +--FishAnimation
Aquarium Lab Series: The FishAnimation class contains the main function that will run the Aquarium Project. This class creates the objects necessary and moves a user-specified number of fish.
Keyboard class (from Programming and Problem-Solving
with Java, published by Brooks/Cole) for console input.
Aquarium,
AquaFish,
Display,
Keyboard| Constructor Summary | |
FishAnimation()
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| Method Summary | |
static void |
main(java.lang.String[] args)
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| Methods inherited from class java.lang.Object |
equals,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
| Constructor Detail |
public FishAnimation()
| Method Detail |
public static void main(java.lang.String[] args)
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