//Class: ArchSimulation // //Author: Alyce Brady // //Created on May 18, 2004 // //License Information: //This class is free software; you can redistribute it and/or modify //it under the terms of the GNU General Public License as published by //the Free Software Foundation. // //This class is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU General Public License for more details. import edu.kzoo.grid.Grid; import edu.kzoo.grid.Location; /** * Archaeological Dig:
* * An ArchSimulation object controls the simulation * of digging around artifacts in an archaeological dig. * * @author Alyce Brady * @version May 18, 2004 **/ public interface ArchSimulation { /** Starts or restarts the application. **/ public abstract void startSimulation(Grid grid); /** Handles a mouse click on a location of the grid. **/ public void dig(Location loc); /** Returns true if the simulation is over; otherwise, returns false. **/ public abstract boolean simulationOver(); /** Returns true if the simulation is over and the user successfully * identified all artifact locations without damaging any; * false otherwise. **/ public abstract boolean digSuccessful(); }